Alto can buy weapons, refine orbs which augment acquired weapons, do jobs for store keepers or hang out and build relationships with teammates. During free time, Alto is free to explore the capital city, Lambert, (well not really explore it freely but rather pick where you want to go and have the background change to that scene). The whole game is divided into two sections, free time and mission time. And as they should, as a decent amount of playtime is put into gaining abilities from building relationships between Alto and his teammates. While the story is mediocre and generic, the characters are what really drive the game as a whole. There are some genuinely charming aspects between each of the characters and many humorous situations to stem from them. This isn’t to say that these dialogue scenes are a waste however. Even afterwards, cutscenes will remain consistently prevalent throughout the playthrough. In fact, it takes about two hours to get started in the game amidst the tutorials and the dialogue scenes. It’s not a deep or riveting tale but the interactions between the characters give the game its charm and help the player through the sometimes long-winded dialogue scenes, and these scenes do take up more than their fair share of playtime. It’s up to our heroes to find three other witches and have them sing to rid the world of Hilda’s crystals. They join forces with the Royal Army, a group of quirky yet loyal men who have vowed to protect the kingdom and their queen, to stop the new menace. The game starts off with Alto and Lisette, two close friends who lose their entire village, family, and friends when a witch named Hilda decides to crystalize their home. The story is a generic anime plot which smoothly moves the game forward from battle to battle. ![]() Stella Glow is a story-driven tactical RPG along the lines of Final Fantasy Tactics but with an affinity system along the same vein of Fire Emblem Awakening albeit much more simplified. Fortunately, Imageepoch with the help of Atlus and Sega brings us Stella Glow, their last hurrah in the video game industry, to quell our strategy battle needs. ![]() Fans of Fire Emblem on the 3DS are surely experiencing massive tactical RPG withdrawal symptoms as they eagerly await Fates to hit shelves sometime next year.
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